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Old 02-06-12, 12:32 PM   #3
makman94
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Join Date: Jul 2008
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come on Kafka...relax !
i am not a 'boy' for you (only my girl is calling me like this with a ....meaning) and i bet that if i called you the same way ...you will ,also, don't like it ! no ?
i just tried to discuss with you and ask some things on some points of your post which seemed interesting to me and,as i nowhere insult or 'attack' you , i really don't understand your reaction.
anyway, i will make one more effort but please ,try to be polite this time.(really there is no reason to get upset!)
i see where the misunderstanding is between us: i am talking ONLY for the mod and i am not interested to get a diploma on range vissualities during day or night ! the theme is so complicated and so variable that even a kid can understand that there are no 'fixable' visual distances during day or night.

all these about spotting smaller ships to shorter distances than taller ships (which is absolutely correct) or all these about 'bigger-higher smokes' from a 64-ship convoy than 8-ships convoy (which also is absolutely correct) maybe are very interesting and a good idea to discussed seperately at one other thread but sure is not the object of the mod-thread here.
we are doomed to follow sh3's engine rules and the devs had not modeled the curveness of earth so FORGET the spotting smaller ships to shorter distances than taller ships and the higher smokes from a 64-ships convoys. the sh3's engine will spot at the same range even a fishboat or a battleship...i don't like it ,it is wrong but thats it and that is the 'rule' that we will obey.

it is very easy for me to dig at internet and find links concerning u-boats vissualities during day or night and come back here to make the 'expert' at forums. the point is that i will just make the 'expert' without trully have deep researched the theme. everybody can do that...it is the easy!(so reading only the links that you posted will not really help me or make me 'helpfull on discussions about such themes). what we are looking for(at least me) is someone that have made some deep research on the theme (vissualities during day and night) and give us a good COMPROMISE value for a max detection range during day and one good COPROMISE value for max detection during CLEAR night as concered the REALITY. i thought ,by reading your post, that you have make that deep research thats why i tried to discuss with you these themes.
given the way that engine works ,we have ONLY ONE option :
we need ONE good COMPROMISE value for a max detection range during day and one good COPROMISE value for max detection during CLEAR night as concered the REALITY. all the rest will be scaled down to 16 or 20km enviros

@Hitman : this includes ALL sensors Alberto ! all sensors (hydro-sonars-radars) will be scaled down to 'follow' the propotions of the environment. scaling down the sensors it will take for me less than 1 hour so don't think that it is something enormous to be done ( i allready have made it to my rivate enviro)

@Kafka: i want to reply to some of your comments .

Quote:
Originally Posted by Kafka BC View Post
@makman94

Apples and oranges.
when you implied that the 31km that i said was wrong and the correct was (after your check) 29.1km it wasn't for you this difference...''apples and oranges''. after that i showed you that the 31km is more correct it 'became'....''apples and oranges''. please...

Quote:
Originally Posted by Kafka BC View Post
You missed the whole point. Did you read the paragraph following. I will repeat:

"Even if the mast was higher, without taking into account atmospheric haze caused by distance, and having personally used both hand-held and tripod mounted cameras equipped with telephoto lenses, I can state with confidence that it is impossible to see the barest tip of a mast on the horizon at that distance. A ship would have to be an awful lot closer before the image seen in binoculars on a rocking and vibrating U-Boat can resolve itself enough to be discernible as the mast of a ship. If they are painted white, you probably can't see them until you start to see funnels or superstructure, but I won't declare that as a "fact"."

If you can find a pair of Kriegsmarine binoculars with the kind of resolving power where you can see the top 1 meter of a mast on the horizon at 31 kilometers, and then find a man that can hold it steady enough to see it, then I will retract my statement and say I lied.
i read it and i am thinking that the article in wikipedia (which i trust more than you---no offence here) is talking for observer with naked eyes...no binos at all
but even if it is not like that ,how far would you say that it is a good AVERAGE COMPROMISED MAX range for visuality at clear day for using it ingame?

Quote:
Originally Posted by Kafka BC View Post
PS. 1 mile = 1.609 kilometers, 9.4 x 1.609 = 15.1246 kilometers, I rounded down.
1mile = 1.852 kilometers . at miles in sea ,they mean the nautical miles so you need to check this too one more time

Quote:
Originally Posted by Kafka BC View Post
..... Except that you seem to be talking about the Mod and I never was.
yes , i am only interested at the mod so please post things about it here .this thread is for getting info for the mod





Quote:
Originally Posted by Hitman View Post
Ehmm yes, some replies could certainly wellcome a bit less of assertiveness, but the discussion itself is well backed up and at high level, so I hope it can be continued.

.....
Quote:
Originally Posted by jimbuna View Post
I agree with Hitman entirely but my spider senses are starting to tingle and I'm getting this uneasy feeling based on posting patterns and rhetoric.

The bad post reports are also something we could do without...so please debate but do so without resorting to terminology you would not welcome being presented toward oneself.

None of us is as clever as all of us.
i will disagree with you two here , guys !
the only reason that this thread is still at 'high level' is thanks to me,H.Sie and Rubini and by no meaning thanks to the 'attackers' !
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Last edited by makman94; 02-06-12 at 01:00 PM.
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