It all sounds easy in theory, but in the heat of battle, it's easy to forget steps. That's why I try to setup well in advance for the attack. The first thing I do is work to establish a good estimate of target speed. I then look at my torpedo inventory and decide what torpedo speed I am going to use. To keep it simple, I try to use one torpedo speed so I only have to remember one lead computation. I then preset my torpedo speed and depth for all torpedoes. With good Target Speed, Torpedo Speed, and depth set, and having computed my "snap shot" lead ahead of time, I'm now ready for the attack.
Once I determine I am going to "snap shoot", I turn TDC OFF; set Target Speed to zero; and TDC back ON.
I then have a four-step plan for "snap shots". I use this plan religiously because Step #2 (open bow cap) was always the easiest to forget and it will just ruin your day. I use the keyboard so I don't have to keep clicking the mouse between periscope and everything else -- I use the mouse exclusively for periscope work when doing "snap shots".
1. Select ready torpedo {keyboard "Y"}
2. Open bow cap {keyboard "Q"}
3. Find target and note bearing
4. Apply computed lead angle with periscope and shoot {keyboard "Ctrl Enter"}
REPEAT Steps 1. through 4. for each target.
Now as I remember, launching a torpedo in the stock version of SH3 is just the "Enter" key, but I use GWX 3.0 where the command is "Ctrl Enter". Sorry, I don't remember what the command is using NYGM.
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