I thought about that and added it after the original post but still have the "sonar destroyed" problem. Maybe it has to do with the order of MODS?
Here's the latest:
Generic Mod Enabler - v2.6.0.157
[E:\Ubisoft\SilentHunterIII\MODS]
GWX - 16km Atmosphere
GWX - English Nav Map and Grid Refs
GWX - Alternative Flotillas
GWX - Contact Color
GWX - Enhanced Damage Effects
GWX - Integrated Orders
GWX - Open Hatch Mod
GWX 3 St Naz and Schluese
LifeBoats&Debris_v4
SRM01 - Seabed Repair Mod
SRM02 - Option for GWX Enhanced Damage Effects
WB's Renown Replacement
WB's Mission Orders Lite v1.1
OLC's Modified Searchlight Beams for GWX3
Q Ship mod GWX3.0
Bad Weather Fix V1.1 (FORTE)
GWX - Late War Sensors Snorkel Antennas
GWX - VIIC41 Player Sub
I have tried reversing the Late War Sensors and VIIC41 Player Sub and that didn't help. Maybe the order needs a bigger "adjustement?
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