If the sun works ok in every other game I have, Including other Ubisoft games. How come Nvidia is to blame for the one single game in which it doesn't?
If as a software company developing games you know there's an issue with Nvidia (Having of course tested your game using that hardware!) you create a work around for it, because at the end of the day its your game you're trying to sell to the public. Its no use just saying, ohh we didn't know.... and anyway its there fault. The idea is to write software for the available hardware... not the other way around.
That’s like Boeings airplanes crashing into the ground and them saying its not our fault its the company that made our fuel pipes. And of course we forgot to test them out!
Now that’s not to say that Nvidia is by an means in the clear in my book, of course they need to get their act together, but Ubisoft should have tested their product with Nvidia cards PROPERLY and dealt with it PROPERLY! Because this is NOT the only bug.
Anyways... I rolled my drivers back to version 61.77 and the sun now glows, although not correctly. The occlusion is very slow... when the sun moves onto the screen, or out from behind an object it slowly starts to increase in glow, very noticeable and still irritating. And also there is no glow through the binoculars or the periscope. Anyone else having problems? Is there a way to change the occulsion settings?
Thanks!
Steve
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