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Old 12-23-05, 07:38 PM   #10
Safe-Keeper
Ocean Warrior
 
Join Date: Dec 2005
Location: Norway
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In case SHIV would use same engine and is "just" a redone AI, ports, models and units. Then I would think 2 year dev-time is too long, right ?
You're one of them...

Come on, GTA2 used a different engine than GTA, but was not very innovative.

On the other hand, X-Wing Alliance, believe it or not, uses the same engine as the ancient Secret Weapons of the Luftwaffe (which in turn has it from an even earlier sim!). OK, so the engine has evolved, but still - do XWA and SWTL have anything in common at all?

Used-again engine does not equal an identical experience. And as for the publishers "giving the developers too much time: You can't give a game long enough time to develop their title. In this day and age of rushed, unpatched games, be glad they're giving the developers all the time they need, not worried.

Furthermore, it means us designers and modders can pretty much jump into the game and be familiar with it.

And why make a new engine if the old one works? Hm?

That'd be all.

Quote:
However, dont be surprised to see it (or a version of it) appear on other platforms first!
Controlling all of SH with the few keys of a console controller? Gawd, you're good at thinking up nightmare scenarios, budd' .
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