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Old 01-23-12, 05:01 PM   #103
moose1am
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I found that to be true with another Russian Programmed Game called Fighter Ace. In the beginning of FA 1.0 the P51's 6 fifty cals didn't kill as well as they did later in the game when they uped the firepower on them. There was a lot of discussion like this in the FA forums and eventually they changed the damage that was done by the Fifty's and improved them a lot. A lot of players who use to fly the Me 109 K4 got made as they also downgraded the explosive power of the 30 mm shells and changed their tragectory from lazer accurate to water hose type ballestics. The 30 mm shells were slow and dropped right out of the barrel after firing due to their slow velocities and slower rate of fire.

And the argument about the type of ammo loaded in the belts helped to pursuade the owner and the programmer to change the way they modeled the US Fifty Cals.

Quote:
Originally Posted by tater View Post
The problem with il-2 .50s was the ammo belting. It was almost all ball until modders fixed it. Simply putting in the proper US belting makes a big difference, particularly in the PTO. US belting for aircraft should be almost all API instead of the all ball, with the occasional tracer Oleg gave them (the jap 12.7mm MG in the Oscar was belted with HE rounds, and in many cases playing I found the 2 oscar guns to be more effective than 6 US fifties in the stock game).
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Moose1am

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