12-23-05, 05:49 PM
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#3
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Ocean Warrior 
Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
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- MP dynamic campaign. Join up with two buddies (each taking command of one boat), go complete a patrol, save, join up again later, load the campaign file, go on two more patrols, and so on. It'd be awesome, especially if there was a good comm system.
- A roster system allowing you to see an overview of all the other friendly submarines in the game, including their kills, number of patrols, date of commission, date of scuttling/sinking, role, captain's name, etc. Every sub in the fleet has an AI, missions, etc.: They leave, do their duty, return home for refitting, and repeat.
Air raids,rescue pilots ditched,insert coast watchers,extract refugees,photo recon missions,running decks awarsh as a stealth feature,man guns in a lite chop-flack any time look outs can axcess bridge,fuel leakage vaunterability,damage control surface repair only,over lapping rate qualifications in repair parties,sub should be able to turn inside that of DD turning radius DD's not quite so fast to manuver and close-account for momentum, otherwise SHIII has done great,best so far sunny sunny sunny sunny
Wrong thread  . And all those are "given".
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