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Old 01-23-12, 07:11 AM   #431
IFRT-WHUFC
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Join Date: Jul 2006
Location: By the Nordsee
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Quote:
Originally Posted by Trevally. View Post
I have been testing mtns with OHII and I also am getting the class errors for the two ship in the above posts.

I also had a go at getting a good setup so that mtns and OHII can be loaded at career start without having to adjust you mod list.

Removing the harbour mod fixed this. See my mod list:-

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]
MightyFine Crew Mod 1.2.1 Alt w beards
German U-Boat Crew Language Pack
No Logo Intro Menu_Animation v. 01.00 by AvM
FX_Update_0_0_19_ByTheDarkWraith
IRAI_0_0_32_ByTheDarkWraith
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
NewUIs_TDC_6_8_0_ByTheDarkWraith
EQuaTool 01.01 by AvM
Trevally Automated Scripts v0.5
Trevally Harbour & Kiel Canal Pilot v2.8
Trevally Scopes 8x5
SH5 sounds Stormy OH FX
Dynamic Environment SH5 Basemod (light) V2.0
NOZAURIO'S SKIN (U-552-Red Devil Emblem) v-1.0.0
SteelViking's Interior Mod V1.2
OPEN HORIZONS II_full v1.6
mtns - more traffic, nations and ships 1_8b
mtns - OHII&HarbourAdditon_Fix_1_6b
mtns - OHII&HarbourAdditon_Fix - restore minefields (optional - activate at last)
Equipment_Upgrades_Fix_v1_4_byTheBeast

This list allows me to use mtns and OHII together with no issues in kiel
I agree the problem does lie within the harbour mod! I have created a fix so that all 3 work together and PM'd the link to SilentSteel he is currently testing it! Tried to PM Uekel but his message box is full!

If anyone wants the link to my fix please PM me!

Rick
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