So far I haven't heard much of anything especially great about it, including from some people I know in the beta. It's good if you just want to fool around in the sky or hunt for some achievements and cool scenic spots around the islands - but honestly achievement-based gameplay has 0 appeal to me whatsoever, while the limitations imposed by hopping around Hawaii even in free flight will eventually grow old. The fact that the code is closed is already kind of a killer, because you really need that in order to get the most out of FS. I cannot even imagine playing stock FSX for any length of time - even with the global coverage and steady supply of new aircraft, there's really no interest in it on my part if I can't fly complex aircraft on realistic, ordinary operations (rather than doing cool one-off stuff and adventures, which are only fun once). Restricted to Hawaii - I don't know, even less likely to stick.
On the other hand, no need to be cynical, it might turn out neat. But even at its best, it's likely to be a better comparison to the old Flight Unlimited series (which were my introduction to civil flight sims) rather than MSFS proper. It will be good for getting more casual gamers interested, for sure. But I think for FS fans, X-plane and Prepar3D are much more likely to be the way forward.
__________________
There are only forty people in the world and five of them are hamburgers.
-Don Van Vliet (aka Captain Beefheart)
|