View Single Post
Old 01-19-12, 06:40 PM   #936
Hylander_1314
Sea Lord
 
Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
Downloads: 139
Uploads: 0
Default

Quote:
Originally Posted by mido View Post
Thanks Hylander, finally I figured out what changes to make in the relevant *.cfg files and my fleet boats can dive until they crush now. I really like RFB + RSRDC and if somebody could produce a mod which would allow you to dive down to 600 ft and more in a controlled way, that would be a big plus, also for TMO. It is historically not correct that the submarine would sink like a stone once past 500 ft of depth.

I'm no authority on the game phyics of SH4, but there was discussion of that issue back when the first mods allowed you go deeper than 600ft. Also having to increase speed the deeper you go to maintain control of the boat as it almost feels like the water gets physically denser the deeper you go and more speed is required to maintain trim. It weird is a ll I can say.

It's a hardcode issue that can't be corrected from what I understood.

Good to see you figured out how to make it for your boat to go passed the redline and survive.
__________________
A legislative act contrary to the Constitution is not law.
-John Marshall Chief Justice of the Supreme Court

---------------------

Hylander_1314 is offline   Reply With Quote