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Old 01-18-12, 05:25 AM   #7
Anvart
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Join Date: Jan 2006
Location: Russia ®
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"ocean glow at night", as you said, is determined by the parameters of the environment in EnvColors_ *. dat and scene.dat.
"body/hands glow", as you said, is determined by the parameters of the controller ConfigureBumpMap in Turm*_hd.dat and Emissive parameter in material of the body in body01.dat/body2.dat (look pic.):



Use S3D program for looking and editing Emissive parameter...
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