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Old 12-22-05, 04:43 PM   #7
CCIP
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Join Date: Apr 2005
Location: Waterloo, Canada
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Personally, I keep saying that you have to keep in mind that you're not playing a strategy game here, but a tactical simulator. And one of the big problems is, as Teddy says, is the lack of uncertainty.

To me, the problem is not that convoys move too fast or slow, or with too little or too much speed variation. The problem is that the convoy reports are too easy to follow up on, and convoys are very easy to 'stick' with once you get a fix on their position - because the game's report system and navigation are always unerringly accurate.

To me, this is a decent tradeoff. But it might be worth making the variations less extreme for the convoys, perhaps.
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