It'd be great to have a randomizer, anyway.
Just imagine, you go out on patrol, and you don't know what's gonna hit you
Put in about a dozen different variations of the AI Sensors and sim.cfg file combos, and you have a perfectly unstable DD behaviour where one patrol you might be harassed by enemies who can always hear you (but not too accurately) like in CBs sensor, another time you might be sneaking away from some guy who just won't let go of sonar lock :hmm: