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Old 01-12-12, 05:06 PM   #11
Michael13
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Join Date: Dec 2011
Location: Moscow
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Hm... hm.. hm.. did 6 more tests on Liberty Cargo (draft 8.2 meters) at TDW Torp Tutorial.

1. Torpedoes on 8.3, 7.8, 7.5 and 7.3 meters. First 3 passed under ship, 4th just hit hull and exploded.

And then started to happen strange things, torpedoes ran right where they was set:

2. Torpedoes on 7.8, 7.6, 7.5 and 7.4 - all hit hull.
3. Torpedoes on 8.2, 7.8, 7.5, 7.3 - all hit hull.
4. Torpedoes on 8.4, 7.8, 7.4, 8.4 - first and last passed under ship, 2,3 - hit in hull.
5. Torpedoes on 8.4, 8.3, 7.8, 7.5 - 1,2 passed, 3,4 hit.

Exit to Windows, launch game, 6th try:

6. 8.4, 7.9, 7.8, 7.5 - 1 passed, 3-4 hit hull.

Torpedoes hit ship exactly at 90 degrees (was shooting at bearing ~10 to get 0 gyroangle). Range 1400 meters. Speed of Liberty Cargo was 6 knots in 1st try and 5 knots in others.
In 2-5 cases i was on VIIB and first torpedo was TII (electric, second tube in game). 1 and 6 - VIIC boat. In 1-5 cases speed was set to slow, in 6th - medium.

So, magnetic pistol don't work on Liberty Cargo for sure. At least in this mission.

And still don't know why torpedoes ran on set depth after 1st try?

Last edited by Michael13; 01-12-12 at 05:40 PM.
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