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Old 01-11-12, 04:28 PM   #10
mookiemookie
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Join Date: Nov 2005
Location: Houston, TX
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Quote:
Originally Posted by TDK1044 View Post
Hey, Jim, is there a mod that doesn't conflict with GWX that will make the crew fatigue factor less of an issue? I'm constantly getting the 'not enough men in the Diesel Engine room' message. I would have thought that on a WWII U boat, the men would know when to change shifts without the Captain telling them every shift.
If you use SH3 Commander, there's an option in there to tone down or turn off fatigue entirely.
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