View Single Post
Old 01-08-12, 06:06 PM   #13
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by Schwartzritter View Post
However, With the flaws that still exist in 3 and 4, those games are much more complete than 5.
I agree and disagree. SH3 and SH4 are both focused the way sub sims have always been focused - on recreating the campaign experience. SH5 tried to focus on the idea of rollplaying the captain. How well they captured that comes down to how the player feels about it. Those of us who have always like the campaign experience find SH5 lacking in that department, as well as some others. For some SH5 created a whole new genre, and they find it more to their liking.

Quote:
I did not catch 3 or 4 in their respective initial releases. From what I read, 4 started out pretty rough. However, most of the issues were resolved. Mods aren't required the same way as in 5. My gripe with 5 isn't that it is buggy or whatnot so much as the fact that the mods pretty much patch the game. I know the same can be said for 3 and 4 to an extent, but it is so obvious with 5.
That's a good observation. On the other hand the mods that have been created so far do an excellent job with that 'patching', and if the problems still existing are opened up SH5 still has a chance of being the best of all of them.

As for SH3 in its initial release, here is a blast from the past.

__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote