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Old 01-08-12, 03:40 AM   #4
Webster
Stowaway
 
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Quote:
Originally Posted by Loudspeaker View Post
I am sorry, if you felt insulted, Webster. I didn't mean to insult you, and I really meant it, when I wrote above that the mod is a GREAT mod, and I have enjoyed playing it a lot.

I am not good with computers, so chances that I will be able to fix this issue on my own are very limited.

Again... My apologizes to you.
no worries, no apology needed, i was just having a really bad day, im not going to take my toys and go run home

im sorry for responding the way i did, its just that i feel responsible to the modders who contributed their mods that i included in GFO even if i didnt have anything to do with creating them. the fact that i combined stuff causes me to put a lot of pressure on myself to make sure it doesnt change or break someones mod or cause it to work incorrectly or have ctd issues and i just cant know enough about every mod in GFO to test everything in every situation.

the reason i responded in that manner is just that i was a little miffed that a problem like this was there for such a long time unreported and then to have such a blanket tag thrown on it of it being "something technically wrong with GFO".

as Loudspeaker mentioned its in the campaign files and just so you understand whats involved, they are text files (some with hundreds of words some with only a few dozen) that most likely have one little typo error somewhere with the name or number or type of one ship spelled wrong. when you get some time you might want to open one or two of them and see whats in them.

they dont make a lot of sense at first but as you get into modding you get used to what all the info means and how easy it can be when you edit one of those files to make an error and how such a minor thing like that can cause ctd

Last edited by Webster; 01-15-12 at 01:25 PM.
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