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Old 01-06-12, 04:27 PM   #3617
0rpheus
Grey Wolf
 
Join Date: Jul 2011
Location: UK
Posts: 857
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Quote:
Originally Posted by Ducimus View Post
The reason why music is disabled is because the game plays certain music tracks based on what's going on. Even if you've never looked at what the music tracks are, after your first play through of the game you'll figure out which tracks play when, and based on what's playing you know if an enemy is around or if you've been detected. It's like being clairvoyant.


So if your not into having the game advertise in stereophonic semaphore flags that it's about to attack you, or there's an enemy around, id use the gramophone. The mod comes with a selection that isn't half bad, and if you dislike it you can always load it up with your own music. Ive heard of some people playing Metallica while sinking Jap warships. Not my thing, but hey you can do that.

However, if your really bent on having the music back, look at:

data/sound/music.cfg

Opening that file in TMO, its not hard to see what i did. Just unremark the tracks and they'll play.

Thanks, I appreciate it. I didn't realise that's how the sound worked, and I see why you disabled it. Reason I don't use the gramophone is simply that I've never gotten it to work - I think it's screen resolution related (1920 X1200), and I did do some reading in the TMO files and here at subsim trying to fix it, but never succeeded! Embarrassing really!
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