Quote:
Originally Posted by Nedlam
Quote:
Originally Posted by Observer
In the “Not you grandmothers crew management mod” four to five crew deaths or eight to ten crew injuries will result in the crew reaching minimum morale... When crews are at minimum efficiency, most compartments will stop working after about 12 hours, though it does vary by compartment.
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I love this idea and have been waiting for this thing to come out for awhile now but I have a question.
Worst case scenerio: You attack a convoy and get hammered in the process by a DC attack which has killed four men and wounded a few more. If I'm reading this right two very unrealistic things can happen:
1) Due to the low moral of the deaths the efficiency will be "E." Now the ship is probably really, really banged up your crew will just sit around feeling sorry for themselves as the uboat sinks deeper and deeper...
2) They manage to save the boat. But after 12 hours no matter how nice you ask them (their psyche is shattered you don't what to yell  ) they wont work the diesel engines to get you home so you have to call for a tow.
Am I close or am I way off? Again, I'm talking worst case but it could happen.
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Close but not quite on both. The crew will work, but they will not work well (long). The default crew configurations are big enough that you should be able to rest enough men to continue operating the engines, and you should almost always have the off watch section in rest quarters unless required to save the boat. You may not be able to reload weapons until you've rested the crew further though. In most cases you will not be depth charged for 12 hours, and if you were, you would rest enough men to ensure the boat would continue to operate. In those situations, you most likely won't be doing heavy activity (aside from damage control, and you can do this with just a few men) anyways. In summary, morale created a challenging, but not impossible situation. Remember to rest crew members when they are just sitting around, and remember the engine room not in use is a neutral zone -- use this to your advantage!
On the "E" issue (a replacement for the RUb "-" or the default "!"). It serves two purposes. First it's a reminder to you that the crew is at a minimum efficiency OR minimum morale state. I wish there were a symbol for each, but it's not possible in SH3. Second, when the crew member has the "E" next to their portrait, you cannot click on compartments and have SH3 auto place the crew members. This means you will have to drag and drop every crew member to the desired compartment. This is a bit annoying, but it's a default SH3 behavior I don't know how to change. One way to look at it is you shouldn't have gotten yourself in that situation.