Quote:
Originally Posted by rocker_lx
I noticed one small problem while exporting when I select "Yes" to specify save location, the save of the mtl and tga files fails. A small detail but perhaps you could fix this.
I still have problems opening the obj file in lightwave. I opened it in another great free 3d editor called voidworld.
When I resave to .obj in voidworld I can successfully open it in lightwave.
Voidworld has the advantage that it keeps the name of the UV maps intact.
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I will look into the problem when you say yes to save location. I've yanked v1.0.496.0 until I look into this. Thanks for reporting
Can you send me the files produced by voidworld? I want to see what they do differently. If you can send me the files that lightwave makes I can probably code in an exporter for it also