HOLY EPIC THREAD NECROMANCY BATMAN!
Ahem...I mean...let's try to continue this AAR, shall we?
More Martians
9th September 1898
Another cylinder lands in the Argyll region, whilst our troops in the Pennines and the Lake District continue to dig in.
We've got a period of grace whilst the Martians fortify their positions and build their command centers, but it won't stay quiet forever.
Already the roads from the north are choked with refugees streaming southward. Many have called upon the government to save them from the Martians and are filled with rage at the decision of the military to abandon the north of the UK.
At 15:15, the two units of armoured cars arrive at Whitby to protect the construction of the command center there.
Now we need to look at resources. The 1st Viscount Chilston has ordered the creation of additional Coal mines, oil refineries and steel mills to feed the mobilisation of our forces.
Resources in The War of the Worlds is a tricky thing, and I'm still not one hundred percent clued in on it, but it goes something a little like this.
For Humans there are three resources, Steel, Coal and Oil, without them your industries and construction vehicles will build at a slower rate and your military will fight at a reduced effectiveness. The more units there are in a sector the more resources they will consume by being present...it's a tricky thing to balance supply and demand, particularly since you can max out your industries.
So, let's just get down to building the base set first and then go from there...here are the resource locations:
Oil
Steel
Coal
As you can see...we have enough for the moment...but we're going to (hopefully) be building more munitions factories and dockyards in the future, so we'll need more resources!
Time to get our spare construction vehicle sitting in Nottingham to work!
Annoyingly Cardiff lacks a communications center, which means the first thing the construction vehicle will have to do when it gets there is to build one before it can set to on building an oil refinery.