yup, but due to the game restrictions (machine telegraph allows only max. 100% = 1.0) we can't drive at 105% or 110%. Thus, we have to do a simple scaling to:
- telegraph speed = 1.0 = 100% = 2 x AK (or 3 x AK) = OVERLOAD = RISK.
- telegraph speed = 0.95 = 95% = AK = FLANK = max. continuous speed. NO RISK.
This "loss" of 5-10% compared to real life values can be compensated by simply scaling the max_speed in the .sim file accordingly (if desired).
only important thing to know:
- telegraph speed values between 0.98 and 1.0 will be considered as overload.
- telegraph speed values below 0.98 are continuous speeds and will be 100% safe.