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I've found the pointer to the battery supply. Thus, I could program a rapid reduction of battery supply during 3xWahnsinnige (1.0).
But then I should also consider what happens when battery is empty!?!?.
Reduce speed a little bit? Too detailed IMHO.
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Yes, this all might easily get out of hand and become a programming hazard for you. That would of course be the most realistic solution, but if programming it becomes too much effort, I'd simply leave the adition of electric engines out and that's about it.
BTW there was another well known bug in SH3 regarding batteries, where once depleted you could actually continue running on them. I have no idea if this persists nowadays, and if it is still worth fixing or not.