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I thought that machine telegraph settings should correspond to load, not to rpm.
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And in real naval engines it certainly does (Well in land ones also, as you have a gas pedal or lever), sadly in Sh3 it isn't, due to obvious simplification of the program's code.
The key difference between a naval and a land engine is that naval moves screws working in a liquid environment while a land one works with wheels against a solid element (The ground). So, with naval engines one has to account for overreving when the screw goes out of the water in bad weather, and also with the fact that there are limits for the amount of turning speed vs. traction in the water. It is not uneasy to cause cavitation and lose forward impulse by making the screw turn harder than what it can "bite" on the water, same as when you burn rubber with a car.