What I don't get is why are people asking to make it US specific or Japanese specific?? Wouldn't we all be FAR better off if the Dev's made SHIV a COMPREHENSIVE WWII NAVAL SIM, instead of just a US sub game?? Picture SHIII with the option to play as any of the nations who employed submarines and submariners as part of their striking fleet, but with the added dimension of a DC2 as par for the course. This would allow a pretty complete WWII naval experience from convoy escort to carrier ops and everything in between.
I personally feel that anything less than this would be a massive letdown and a huge waste of time and money. As far as in game features go, the boats should be fully interactive with the ability to walk around the sub and chat to your crew, supervise torpedo reloading times and repair crews, replace fuses in the blown fuse box, move dials set switches-basically everything that had to be done irl by a real crew. Despite the obvious work gone into SHIII, there was still an awful lot of details left out to the extent that one was left with a level of involvement that was almost totally limited to issuing commands. The whole experience needs to be re-done from scratch, taking into account the lessons learned from SHIII and implementing the enormous flood of ideas that we here at Subsim.com have put forth. Make it as realistic as possible, as dynamic as possible and as large and immersive as possible with unlimited choice of theatre, nation, platform and vehicle. I think the chances of a SHV being made are V,V low so I would like to see SHIV so complete a naval gaming experience that the next big naval game to hit the shelves after it's release is a cutlass and gunpowder driven one-think Master & Commander!!
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Clear Skies and Good Hunting!!
Regards,
Kptn.Lt. Karl-Heinz Jaeger SHIII
Commander Henry Hunter SHIV
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