Thread: Torps
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Old 12-24-11, 11:58 AM   #7
sparrs
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Join Date: Aug 2009
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Quote:
Originally Posted by E.Luden View Post
ah so no back breakers, but how is it that some time ships go down with a single hit and others take 2/3? I'm guessing this has allow to do with bad guestimations of AOB and range, so the torps are not hitting quite where I want them to (in fact its always fun when I don't miss)
I am using the critical hits torpedo mod which makes it more random about how many hits its takes, but has increased the damage that a single torpedo can cause if you get lucky. I always liked the SH4 TMO mod for the random chances of both duds and critical explosions, and I *think* this mod is close to that.

http://www.subsim.com/radioroom/down...o=file&id=1798
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