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Old 12-19-11, 10:44 AM   #6
clayp
The Old Man
 
Join Date: Mar 2007
Posts: 1,554
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Quote:
Originally Posted by strenface View Post
Yes I should clarify that I mainly use the actual yoke of the joystick as a substitute for the the mouse axes. This is really only for when I am controlling the deck gun in magnified view, with the main trigger being fire, and Y axes controlling range. Thus I have very fine control over the gun's aim. My joystick has something like 30 odd buttons, so those are assigned to all the keyboard shortcuts I use.

Actual sub control is only with buttons...no axes, so it's almost the same as the keyboard except I have every control I need on the joystick. So when I'm not using the gun, my hand reverts to the mouse, and I use my left hand to hit the buttons on the throttle quadrant (that has most of the buttons mapped)

The main reason I did this in the first place was to map the time compression buttons so I didn't have to constantly hover my hand awkwardly over the numpad. Changing compression settings constantly with the mouse is tedious due to the slight lag!

Oh and for locktarget! I can click in magnified view, and use the yoke to finely pan the scope, while using the secondary trigger to lock... useful when they are far away and constantly "unlock." Or for when they are near the boundary of visibility with fog, and every second counts on sighting.

It's also nice to be able to hit emergency dive, battlestations, silent running, and raise/lower radar in a pinch. And to open the chronometer every time it is taken off screen (changing stations, lowering TC....)
Can you set this uo as a mod?
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