BUMP
Quote:
Originally Posted by privateer
The damages you see are based on a 3D model in the dat/GR2 file
It only works for damages so can not change with age.
Hard Code and all that.
If there was a date change controller of some type?
Then things would be different in many areas.
This has been over looked since day one of the SH series.
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Rather then date change control, what about using Fuel Level Dial control and Texture Morph control
Skins could possibly have say 4 levels of slime/rust as fuel is depleated.
Example for Tower:
Conning_7C_01.dds - Fuel = 100%
Conning_7C_01a.dds - Fuel =< 75% add this texture
Conning_7C_01b.dds - Fuel =< 50% add this texture
Conning_7C_01c.dds - Fuel =< 25% add this texture
The 3 additional textures are just Slime/Rust FX applied as a layer on top of existing texture(s).
Since the extra textures are just FX, the size of these files would be small.
Regards!
TheBeast