Quote:
Originally Posted by Ducimus
And herein lays a problem with SH3, 4 and 5. Fuel usage doesn't scale so well. TMO was designed so you could go to your patrol areas at speeds the subs most accurately traveled in real life. In TMO ahead standard is the fastest economical speed for the fuel used. Yes you can putt putt around at 2/3rds, but you'd be taking advantage of a flaw in the game, and having two to three times the range you should have.
Personally, im starting to wish i didn't adjust speeds to be realistic at ahead standard. Regardless of what I had intended, everyones going to go around at 2/3rds and exploit the flaw in design. So, what the hell, "all ahead harbor speed at 2/3rds for teh win!"
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No,no, no! Thankyou for adjusting that! I like to get in and out of Empire waters as expeditiously as possible! Dealing with planes and all when one has plenty of ammo is one thing. When low or out of ammo is the tough part.
And travelling halfway 'round the world at harbor speed was agonnizing at best. Even with TC. Much nicer at 15 kts than 9 or 10 kts.
And it works great for those of us who don't have all the time in the world to devote to playing at a snail's pace.