Quote:
Originally Posted by brett25
J....Basically what changes from mod to mod are the viewpoint settings under the camera parameters for each scope)
....
|
hi Bret,
be carefull with the tweaks on camera.dat Bret becuase it is not only the above that differs!
camera.dat is a
critical file for the guis and you must
not change anything at the
viewport values (that you mentioned) ,at
zoom levels and at
angular angle values . in other words , you must not change anything in the ''Optical'' and CameraParams'' sections of each node .
also ,the ''Optical'' and CameraParams'' sections must be
untouched to
UZO node ,to
Bino node and to
ConningDeck node too.
just add the blur effect to each node but don't change anything else
especially at the above nodes
ps1:in the interior cams ...do whatever you want
ps2: and yes it
can't be compatible to all ! it will be compatible
only with the one that you used for adding the blur effect