well,
i would test it using SDBSM on a relative shallow dept first...
...if its still not scaring enough you could rise "Ship.Destroyer.Propeller"`s volume entry in SH.sdl from 94 to 100, the maximum range is set to 1000 meters atm.
and if even that is still not enough, there is also a little bit peak room in the wave file itself (Vapor destroyer propeller.wav) before it overmodulate then....
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Stormy......
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