@ Stormfly
Would it be possible to extend range for Splinter explosions?
At first I just thought these sounds were missing but if you are close (Less than 1000m) to sinking ship you can, some times hear these sounds.
Extending range for these 3D explosion sounds to 3000m-4000m would be much better.
Also, if Sound uses Ambient control. Increasing Interior/Under Water Sound levels could help as well.
Thank you!
TheBeast
|