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Old 12-05-11, 12:26 PM   #17
Ducimus
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Quote:
Originally Posted by FightingSteel1 View Post
That is some informative information. Even so, I'm running into an issue. I adjusted some of the values in the sim.cfg, and got the Bismarck to detect and fire at me at about the same range as my own crew would fire back (about 14000 yards).

I can't say the same for the Japanese vessels. From the Yamato to the Fuso, they don't detect and fire until about 9500 yards. What is different between the Bismarck vs. the Japanese ships to have such a disparity in range? Does it have something to do with the individual ships files?

Check this ships SNS file. Look at what visual sensor they are using. Sounds like they might be different. In TMO i added extra visual sensors. Some are freaking huge in radius, other's small. I applied these various visual sensors to what seemed logical. (IE big radius on battle ships, small on merchants).

RFB does the same thing i believe, as does RSRD. So if you have any mods installed (or previously installed), you might want to check your files to make sure.
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