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Old 12-17-05, 10:28 AM   #5
CaptJodan
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Join Date: Jul 2002
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#2 and 4 on Snipers list are two of my top faves, as said in other threads. Overall, I think SH3 got a lot right. But I'd really like to go through different compartments.

It would be great to be able to command Dutch and British subs. I just think it might be an unrealistic goal. Keep in mind that you're talking not only exterior models, but interiors as well, and depending on the level of detail inside the interior, that could be more work than they're willing to put into it. (all the classes for American subs PLUS British, Dutch, and Japanese.)

I agree in principle to a reorganization of the crew management, I'm just not sure the devs will be able to deliver on a system that everyone would like. I tend to like micro-management to an extent, and thus like the option to put my men where I want them. But you're right also that it gets annoying to do every one by hand when there's an emergency situation in progress.

I would think if this is an expansion and not a stand alone game, that the engine might have constraints that they won't work around. (A great example of this is IL-2/FB/PF. Changes in air density and such are only modelled up to 10,000 meters, after which you can fly as high as you want if you can get up that high in the first place. Also, dive speeds aren't modelled correctly, and thus negates to some extent the tactics used by heavier planes against lighter, more manueverable ones) Hopefully that won't prove to be too big of a problem for the devs.
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