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Old 12-16-05, 07:45 PM   #25
Sniper_1
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Join Date: Dec 2003
Location: Dublin, Ireland
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Interesting comments and ideas here. But one thing i think we can agree on is thay Ubisoft would be very unwise not to consult with the online community (recognising that Ubi did listen to us and implemented a dynamic campaign for SHIII). For a start, how many of use here use an 'un-modded' copy of SH3? i'd say very few. Now while everything the mod community has done is probably beyond the capabilities of a commercial software company, i think it would be in the interest if Ubi to enlist the help of the online comminuty.

Persoanlly i think using some of the talent found here to actually make the game if not as far-fetched as it seems, how about a contest to create the best 3d model and skin of a 1944 Gato? with the 'winner' having their model/skin included in the game. And if ubi were not prepared to go so far, then at least use the community as a Beta testing resource.

Personally for me the major gap in SHIII was the lack of other U-boats and their AI (i wanted wolfpacks...). If Ubi can fix this in SHIV, then i would be very happy.

My 'pushing out the boat' wish would be some sort of strategic element to the game, like the proposed subwolves (www.subwolves.com) project.

Sniper_1
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