Thread: Mk 24 FIDO
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Old 11-24-11, 05:29 AM   #39
igorlikespike
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Quote:
Originally Posted by Fish In The Water View Post
You may well be on to something there as the non-reporting of minefields does seem an all too common issue.
I checked the campaignSCR.files on SH3 Mission editor yesterday and the mines WERE at the correct depth and of course their historical positions! I really admire the GWX team for their thorough job! Now I think the problem is in minefield/mines density ... In battle for the baltic SH4 mod, minefields are pretty dense, so wichever route you take, you are bound to hit one sooner or later.

I even crated a minor minefield myself. Now if I could ONLY get to model a working MK24 Fido, that would be superb!! (considering my meagre computer/modding skils, this is a mission impossible)
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