Quote:
Originally Posted by 0rpheus
Maybe this is the key? Something in FX Update, or the way damage is being applied? I wonder... I'm sure memory is a factor, but I'm still convinced there's more to it..
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Harbour have always been a problem. they load and fill up lots of your mem.
Remeber that the harbour is the first place to notice a lack of mem with the piers missing. (32bit issue)
Another cause of ctds was a player too many visiting harbour in the same session.
Kiel in the early versions of OHII was a nightmare due to too many ships, buoys and terrain.
The fix was to strip it down and add zombie ships.
Now when the Brits sen 6 to 8 planes, all firing, DDs and cargo ships returning fire - then an explosion. Its just too much im sure.