11-22-11, 05:37 PM
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#7
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Commander 
Join Date: Sep 2008
Location: LSH3-DEV-Team, Germany
Posts: 444
Downloads: 59
Uploads: 0
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Thank you mates for your reply!
Hans made me have a look at the .mtl files and I compared the S3D export with the Blender export and realized that the materials were inverted.
After changing the order and deleting the “Ni”-Parameter it worked fine!
My conclusion: Blender export has to be modified by hand to arrange the materials and their parameters in the order of the S3D export.
So I tried the next building: Ny_building07:
All the steps as described before, rearranged the materials in the blender exported .mtl but the import result is this, although I followed the_Frogs hint to delete the 3D-Object first:
I uploaded the package with the S3D exported and Blender exported files to:
http://www.lsh3.com/ftp/support/pics/Blender_S3D.7z
Maybe you could give me another hint!
Regards
Blueduck
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