Originally Posted by Ducimus
The only semblence TMO traffic has to stock traffic, is the traffic routes as to where they originate, where they go, and by what avenue of approach are essentially unchanged. All similarities to stock, stop there.
- All convoys zig zag at regular intervals, with some randomization.
- convoy composition is changed
- escort composition is changed
- how frequent the traffic spawns into the game world is changed.
- some speeds are changed
- some cargo (IE what merchants are carrying) is changed
The gist to the traffic in TMO is this:
I took to changing everything i could, that could be changed "globally". Speeds, spawn frequencies, etc etc. After that, i went through each individual entry for traffic, for the entire war, by hand manually to change cargo, and group compositions. Infact, i went through them all, TWICE.
In sum, i put more work into it, then most people realize. I didn't change the traffic routes, because
a.) I'd have to rewrite everything from scratch if i did. ( Considering i changed everything else, I may as well have.)
b.) I couldn't automate or use global commands to change where the traffic routed to. All that, has to be done by hand. In a scenario where i was doing most everything to a supermod by myself, I had to go for efficiency. I had too many pans on the stove.
Most of the changes i did took place in two programs.
a.) an automated campaign scripter whos name i forget. I used this to add zig zag all the traffic. (script this program used courteously provided by Lurker)
b.) WORDPAD. Using find "Find and Replace", very carefully.
Aside from that, i only cracked open the SH4 mission editor, to adjust group composition because, even though it was long, and tedious, it was still the best way i had available to me.
Anyway, there you have it. Even thoguh the traffic routes are the same, everything else is different. Saying TMO traffic is stock, after all the tedious BS i had to do with it, gets me angsty enough to write up this long ass post.
|