EDIT : Dang, just posted and saw that others allready said the same just with less words ... :rotfl:
Quote:
Originally Posted by captcav
whoa! hold on a second there cowboy! im not taking anything away from what hard work has gone into DW, i simplY want to know why????? the sim community is unable to add and develop it's own playable platforms? surely you can see that these are hands working on projects are not an overhead that SCS is paying for????? and it will boost the interest in the game, god only knows torro it will give it more publicity!
|
Quote:
Originally Posted by Jamie
However, those goverment customers would not invest their budgets into our NavalSimEngine if they heard that the source code was released to the community and fans were creating their own controllable platforms. They would organize their teams of programmers, grab our source code and make the platforms themselves... (or at least TRY to)
|
Pretty simple in my eyes ... if they make their SDK available to "easily" (Jamie don't spank me for that) add new playable plattform, somebody (like another Gov.) could buy the base game and make some nice fitting plattforms and all for a damn low price. I'm not into Gov. purchases, but I heard everything the Gov. normaly buys comes at damn high price. And guess what, SCS main area of work is doing stuff for the Goverment - thats where they get their primary money. DW is sort of a By-Product (which continues to cuase headaches for some - Hi Renzie

)
Quote:
Originally Posted by captcav
Have a look at fs2004? my god woman! how many modders have made that game bigger than it was when it was released? why? well it's because alot of their spare time, as a hobby.... was spent developing these platforms for all to enjoy! christ i still love the game cause i have the chance to mix it up, and not get bored with the same platforms!
|
Yep, FS2004 is a very nice game, and I have it too. Is it comparable to DW, yep but only in the way that both are simulations (very different ones at that tho).
Quote:
Originally Posted by captcav
And if boy genius above is right when he said that this could be the last naval sim? then take the gloves off, unlock its potiental for all to use! i think you will through the exposure that will bring your sales will increase, and as a result so will your profits, allowing you to continue along this track of developing naval sims!
|
Hey Lw, you hear that ... boy genius, but believe me - I won't change your Staff title. Anyway, guess why Naval Simulations like Dangerous Waters or Sub Command are a niche product? Because there are lot less people willing to spend hours chasing a sub then people to spend time flying over their virtual world. Flying is to most people a lot closer to their grasp then being on the inside of a billion dollar submarine 1000ft below the surface. There is unfortunatly not such a high demand for games like DW then for games like FS200X.
Quote:
Originally Posted by captcav
Now just excuse me for a second, you say that your not in it for a profit? well, most titles that dont allow any mods what so ever in the faint hope that when they release an addon, they will be able to cash in on the publics interest and drooling need for a little more out of a static marrage, the company is usually in it for a profit! Companies dont do crap out of the goodness of their beating little pink bits!
|
I think the answers to this paragraph are covered in the above quotes and my answers.
Quote:
Originally Posted by captcav
BRING DOWN THE BARRIERS, GET THESE BRILLIANT PEOPLE OUT THERE WHO ARE MODELING THESE MAGNIFICIANT SHIPS TO ADD TO WHAT COULD! AND I SAY COULD! BE THE BEST NAVAL SIM OF ALL TIME! 
|
First off, do you think that shouting into someones face might be helpful to convince him of your point of view. I don't think so and actually that is a very rude behaviour, which I would call counter-productive. Now on to the content of your sentence, DW is by far in most peoples opinion the best Naval Sim of all time (personally I consider Harpoon more a strategy game). So that base is covered. And sicne you obvisously haven't taken the time to dig some into the DW related forums on subsim, everybody here is actually allowed to make up and produce new modells for ships, planes, whatever - the only limitation is that by all means it shouldn't be playable. That is the sole right SCS has reserved, to create playable plattforms. Everything else, be it missions, new graphics, sound - stuff like that, which doesnt involve playing around with DLLs, EXEs or the likes is open for modding.
In closing, when I read your first post on this thread that all of the plattforms get boring for you, then you are either one hell of a wiz kid, or simply haven't taken the time to really learn all the plattforms. I think, and others will most likely say the same, that this is one hell of a complex game in mastering (I'm not talking about knowing what button does what) the indivdual plattforms and relevant tactics and can provide you with fun and a learning experience for some time to come. If you really think you know it all whats to know about the plattforms and the tactics, I would be the first to be interested in a nice manual about tactics for the FFG for example.
Cheers
OS