Thread: OH II support
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Old 11-20-11, 09:52 AM   #407
Zs4zet
Bosun
 
Join Date: Oct 2011
Location: Budapest, Hungary
Posts: 61
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Hi!

I was use till now the OH2 with the last patch.
I'm now in 1940. february 11. at the first campaign. If I upgrade to version 1.5, any problem for me will not be from him?
I try already, and I see at the first time working good. But I was already completed the Scapa Flow mission, and possible any thing too. I'm now the bunker, if the will be not good, I easy able to change back to 1.4 version now.

I now begin to use the real navigation, and I try with the tutorial mission (I know CTD at Kiel...) but I saw a another thing. The first standing ship was ok, but after the 3 moving ship not arrived never if I use the TDW realnav mod. (and realistic 100%) If I use realistic with only "high", and not use the realnav, I found the ships. This is may be my mistake (I'm beginner in realnav), but I try many times, and computing the place of meeting.
(But is not important.)

But the yes, that I use the Obelix IO_StartegicMap mod, and after the 1.5 version I unable to read the message of mission in the map.
I maked a picture:
https://picasaweb.google.com/Zs4zet/...83188897154626
What can I do with this? With the version 1.4 was readable.

And last my think:
At the 1.5 version release notes I saw:
"Added cerberus wonderful ship mod - Thanks Cerberus"
I don't knew was added the all Cerberus' ship mod, or not the all. I compare the OH2 mod folder (data\Sea) and Cerberus' folders I had good eyesight, that only Cerberus' Additional Mercant Ships (Part1 & 2) mods was added to OH2 1.5? (and the warships changes from the Historical Ship Equipment mod not?)

Update:
I remembered him yet: I try to use (only now at this version) the AirTorpedoes mod. At the Museum, country = England, and I entry the AirTopedoes section(?) I get CTD. The AirTorpedoes mod is old mod, and is it not allowed to use it with OH2?

Best Regards!
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