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Old 11-18-11, 01:54 PM   #6
Ducimus
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I have a couple questions myself. Figured id' add them to this thread instead of creating a new thread about the same thing.

The collective sum of questions i have, was the game breaker to me in the past:


1.) Is the sonarman reporting depth charges fixed yet, or has a reasonable/functional workaround been achieved?

2.) Is the extraordinary long battery recharge time fixed yet?

3.) Has depth keeping issues when diving below 183 Meters been fixed yet?

4.) Destroyer shadowing you at a fixed distance regardless if you were detected or not? (Approach the destroyer and it went away from you to maintain a fixed distance, run from it and it would speed up to maintain that fixed distance. Surfaced, or submerged, it didn't matter, he was on you like a tick, always maintaining a certain distance)

5.) Are ships in harbor still too stupid to get the hell out of the way? In Sh3, and SH4 they'd move if a collision was imminent . In SH5 they won't. Makes for leaving and entering harbor extremely tedious. Particuarly through Kiel or its canal.
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