just a technical question here --perhaps to shed some light on what might be happenning/?
are the neutral DD's all part of the same group or is each individual ship designated as a seperate group----the concept being that this problem might not occur (regarding them blowing each other to hell) if they are designated as a single grouping---especailly if the DD's are assigned as escorts to designated lead destroyer-- if it STILL happens then that's interesting stuff (dunno why right now :hmm: -- but these things quite frequently turn out to be usefull in a completely un related way later on)
it might be possible to edit in another side in the appropiate files perhaps allied that due to the dates never enters the war and use that side as neutral---that's if there is any possibility that each side has different AI routines which judging from this glitch is not improbable--
and as a complete shot in the dark--- thinking sideways in the hope that
it possible that the DEVS built code into the game that they didn't in the end use (but still functions if accessed) there might be specific wolfpack AI routines hidden some where that can be accessed by designating AI subs not as being german (ie;side=2 is that right?) but as side=4 wolfpack
again it's not likely to be true--but that's not important--what matters is that it's likely the Devs will have left some code regarding wolfpack AI somewhere--and it's obviously not the stock german AI
y'know that sort of stuff--never stopped finding things like this in SH2 even right up to the release of SH3 new bit's and bob's were being dug out--
these strange bugs usually are a bit of a clue
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