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Old 11-15-11, 11:50 AM   #8
89
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Join Date: Nov 2011
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Ok so a discussion of the way stealth is implemented in various versions of Silent Hunter is based on false premises, is inaccurate, pointless and fruitless

I stated at least twice that it is the general area of the question that interests me, if the way question was setup felt wrong to anybody he was free to revise it... but no go haha

I also said that I am a newbie in subsims and do not trust my own judgement yet, so I was looking for opinions of the more experienced. I start to get the idea of what I should expect and what I should not in terms of uboat stealth, but wanted a discussion on what is the "Ideal", what part of it is realised in what version of Silent Hunter and how it is realised (remember I did not ask purely about SH3 mods, but other SHs too -SH4, maybe 5).

Quote:
We'll settle for what we gave the community for free thanks
-What's this got to do with the topic? It's like several of you got sore or something. Don't be sore

This is a kind of answer I was hoping for: "
Quote:
Hmm, no, if you want challenge, go for GWX! LSH3 is better for early war, in my opinion. Realistically, you could sail into the middle of a convoy on a dark night in '40 or '41 and sink all the ships you wanted, on the surface. And then make a quick getaway, also on the surface.

That tactic is suicide in GWX, but possible in LSH3.
I have not yet played late war with it (got SH4 recently, playing the U-boats there), but I have a feeling that punishing GWX AI is matching the reality quite close...

...That being said, after reading the Iron Coffins, U-Boat War Patrol, and Ace of Aces, which go into detail of early war, and Steel Boat, Iron Hearts, which deals with punishing planes and escorts in later war, '44 particularly.
" ( http://forums.ubi.com/eve/forums/a/t...3/m/2641047909 ) - a nicely balanced quick argument.

But here people (not all- maybe there is a small pressure group) get very touchy about discussion (seen by them as criticism) of their work (which is supurb and is very appreciated) and this leads to too much "patting each other on the back" all the time as nobody wants to upset the pressure group. And that should not be the case, imho- I love russian(?) proverb : "Truth is born in an argument". A very-very deep meaning it has.

Quote:
At this point in time YOU have the ability to control your Game as You see fit.
If you don't like something? CHANGE IT in your Game.
When I asked about if it was possible to import stock SH3 gameplay settings into GWX in another thread, I rather quickly got stuck and was told by Jimbuna
Quote:
You have a mammoth task ahead of you
- naturally I gave up How does one change GAMEPLAY, with what tools?

Peace

Last edited by 89; 11-15-11 at 12:01 PM.
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