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Old 11-14-11, 05:50 AM   #7
Rongel
Grey Wolf
 
Join Date: Jan 2009
Location: Finland
Posts: 859
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Quote:
Originally Posted by Tolkemec View Post
hello.

So two weeks later I finally managed to get my mods (45 or so) working together (I think and I hope).

I went hunting down merchants off the english shore (I got one tanker and one pesky coastal for 5.000 tons) when, merely 15 minutes ago, while on medium fog (one can see nothing farther than 1000 m) I managed to get the merchant I was hunting for 4 hours real time.

I maned the deck gun and it went down with something like 4 or 5 shells (its me or the deck gun is doing really a large amount of damage? Maybe I'll disable critical hits with deck gun).

I realised, too late, that it was a little swedish tanker. Its september 1939 and sweden is neutral and will be thoughout the war. But... sh5 has marked the target as valid and added up the 1500 t to my previous 5.000t

Certainly, this was happening merely 50 nm off the english port of Edinmburg
and the tanker was heading home, presumably after delivering its precious cargo for the british war effort, but... is this some kind of glitch?
First of all, I think that the stock deck gun damage is pretty good, many mods increase it's damage, which is uneccessary in my opinion. With Critical hits on, you don't even need torpedoes!

I'm not 100 % sure, but I believe that sinking neutral ships still counts and you get the tonnage. The downside is that you get no renown or you get negative renown (it's defined in some of the config-files).
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