View Single Post
Old 11-13-11, 02:23 PM   #3
Randomizer
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

What year was your GWX test?

Any time after 1941 and it is very likely that the destroyer is radar equipped so spotting at 20 km (some 10.8 nm) is entirely reasonable.

Also the approach variables are almost infinite while there is an overwhelming tendancy amongst some players to blame the program for their own badly executed appoaches.

I would suggest that, if your H-D is big enough, create multiple installations configured as you like for comparison. You obviously have issues with the GWX Team's interpretation of the data, so try NYGM, LSH or WAC and determine which fits your preconcieved ideas best.

In my opinion, stock SH3 bears little resemblance to a simulation of the U-Boat war with regards to most of your perimeters but you are obviously free to differ.

I spend most of my SH3 time stalking the shallows off the British Isles in 1944-45 where GWX consistantly recreates situations that mirror the realities of the late innings in the U-Boat war so I am forced to disagree with your initial premise and your interpretation of the data. None of the variables that you are seeking to quantify are constants, either in stock or across the mega-mods. They certainly were not in real life as all depend on specific situations that may be relevant on one occasion but not another.

The modding forums contain a wealth of information dealing with the various modding team's rationale behind their work and are worth taking the time to peruse in detail.
  Reply With Quote