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Originally Posted by Hellraiser
Just like in real life ....eh?
Life & death on a U-Boat was swift and ugly....and without pity or remorse. Not unlike a tree that falls in the forest...with no-one around.
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I was just explaining why it hasn't been done. It was discussed long ago and the main reason it went knowhere is that realism is good, and hedgehogs are cool, but even dying from a mine is not so cool when you can't see it or do anything about it. I wouldn't mind it at all if the game was programmed to tell you how and why you died. Of course I could argue that sometimes people die in traffic accidents while on the way to work. Would you want that in the game? On the other hand, I'm just teasing. Of course there's nothing wrong with the idea, and any objections are purely my own.
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Why would a player interested in realism and historical fact hide from such a feature?
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The logical extension of that argument is to ask why a player interested in realism and historical fact would start a new career after he died in the game. The realistic thing would be to put it away and never play it again, or at least not for a year.
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Originally Posted by Ducimus
My counterpoint to that is the majority of people who play any SH title, are eye candy whores. Most people have the external camera on half the time anyway. Barring that, event camera would pick it up too when the airplane attacked.
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Good point. I use the external camera, but not the event camera. And of course any mod is optional, so no one would actually have to use it.
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edit: It also occurs to me that one could give this homing torpedo a unique splash sound when it hits the water, and make it audible to the player. Similar as to what was done in SH4 for depth charges.
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That's a good idea too.