Quote:
Originally Posted by privateer
Pretty much, yes.
There's a 3D mesh in the conning_high object that is used for the Grills now.
I selected that object and applied the texture so I could see the Grills.
Then created a long box that goes through both sides of that object and fits the front grill area.
Cloned that for the rear grills.
Did a boolean cut with the turm as object a, front box as object b, saved that result and then did the same to get the rear grill cut.
I now have 4 objects in the exact place with the grill texture so no uv's need redone.
Those would need a bit more work like maybe extruding a bit to seperate the surfaces some
|
I only understood about half of that, it may make more sense when I can get home and actually look at stuff.
Quote:
It may be better to punch the grills through the Turm also.
That would remove the mesh area totally and also solve the issue.
Maybe even better.
|
Sounds like less work. Where's the fun in that?