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Old 11-09-11, 02:29 PM   #8
frau kaleun
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Join Date: Nov 2009
Location: Skyri--oh who are we kidding, I'm probably at Lowe's. Again.
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Quote:
Originally Posted by privateer View Post
Pretty much, yes.

There's a 3D mesh in the conning_high object that is used for the Grills now.

I selected that object and applied the texture so I could see the Grills.
Then created a long box that goes through both sides of that object and fits the front grill area.
Cloned that for the rear grills.
Did a boolean cut with the turm as object a, front box as object b, saved that result and then did the same to get the rear grill cut.
I now have 4 objects in the exact place with the grill texture so no uv's need redone.

Those would need a bit more work like maybe extruding a bit to seperate the surfaces some










I only understood about half of that, it may make more sense when I can get home and actually look at stuff.

Quote:
It may be better to punch the grills through the Turm also.
That would remove the mesh area totally and also solve the issue.
Maybe even better.
Sounds like less work. Where's the fun in that?
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