Thread: Sensors
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Old 11-08-11, 01:38 PM   #8
h.sie
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@makman: detection ranges indeed are random, since - every second - a detection probability is calculated (from distance, weather etc.) and random numbers are used in order to determine whether object is detected or not. this luckily leads to random detection ranges, otherwise the game would be boring.

@reaper: Set a break at Sh3Sim.act+017012, but use the unpatched one.
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