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Old 11-08-11, 01:58 AM   #5
Husksubsky
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Join Date: May 2008
Location: oslo,Norway
Posts: 424
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I have same type of errors witth the second version of the hydro( Not that I didn t have it with the first but I just don t think this has to do with blindzones). The errors don t seem to follow a pattern. I have noticed I need the hydroguy to sweep over the area the boats are to report them. usually helps.
sometimes I don t hear reported boats . Many times I hear a boat, but hydroguy don t report.(guess theyre "supposed" to be out of range.) I f I have multiple targets around me I can just guess wich target it pings when using sonar. I have tested a lot and the only thing that is certain is that I get same distance no matter what direction I point the sonar( hydro) .I assume I ping in the direction I listen. I tested with boats all around me... they were lying still so that might have caused trouble maybe. but hydroguy reported and I could ping them.That was aob practice tutorial. ping said 1860 meters. no boat was 1860 meters away from me. When I tested with a moving single target it worked excellent. I know I wrote about this before but lost track of the thread .


Magnum_Opus_v0_0_1
Enhanced FunelSmoke1.2_by HanSolo78
Dynamic Environment SH5 Basemod (realistic version) V2.1
Dynamic Environment SH5 Waves (realistic version) V2.1
Dynamic Environment SH5 Atlantic Floor V2.1
Dynamic Environmental SH5 Realistic Colors V2.1
Dynamic Environment SH5 Undersea (temperate and polar) V2.1
Dynamic Environmental SH5 Shallow Waters V2.1
Dynamic Environment SH5 Shallow Waters V2.1 Patch
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
FX_Update_0_0_19_ByTheDarkWraith
NewUIs_TDC_6_8_0_ByTheDarkWraith
NewUIs_TDC_6_8_0_Das_Boot_Crew_Mod_by_Illyustrator
NewUIs_TDC_6_8_0_No_Snorkel_Exhaust_Smoke
Manos Scopes-patch for 16x9
IO_StrategicMap_4_5_for_TDWv680
IRAI_0_0_30_ByTheDarkWraith
IRAI_0_0_30_No_hydrophone_on_surface
NewUIs_TDC_6_8_0_Real_Navigation
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 optional NavMap babelling
Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz
Stormys DBSM SH5 v1.3 additional crew sounds beta6
Stormys DBSM SH5 v1.3 optional louder engine sounds
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.8


I have antilag and patched exe for hydrophone also. Used patcher and tested result with Hex editor
(I know most ppl say put Irai before New Uis but as long as TDW say after in the Irai first post I stick to that.)

Last edited by Husksubsky; 11-09-11 at 02:00 AM.
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